Load runner game the legend returns




















This will trip the bad guys up enough for you to loot below without distractions. If things go pear shaped below you can drop to the bottom and climb back up the second ladder to the left when the bad guys close in.

Also note that there are some soft tiles to dig to the right. Eventually you'll want to get past the bad guys and go to the right so you can sucker a few of them left and sucker or trap the rest. If the bad guys are totally faked out then you can jump on the UR island and dig its right part, drop to get the chest, then clean up all but the leftmost chest.

If not then get every other chest, fake the bad guys out on the bottom, and come back up. Standard checks for chests and using the lower right to dig should get any chests they're hiding. Once you get the leftmost chest a stairway to the door appears to the left. Only thing making the level remotely difficult is that a bad guy may take a chest. Go to the top and hide there and hopefully they'll cough something up. But they are easy enough to give the runaround that eventually they'll pass the chest backwards and the next time through you'll get it.

The door is to the left of the long ladder. Dig right from the leftmost tile at the top of the platform and drop. They are in the 2x2 boxes with bombs above and below. But first let's get the visible gold piece. You can go down the L ladder and dig the two-platform and the tile below that and then the one below that. Run right to get the gold and a bomb and run back.

You won't need that bomb on the stairs although you can just make it out if you pick it off. You can sink the bad guys inside the A structure if you want; drop off the rope when they're over its pinnacle, which is a trap. They'll fall. Unfortunately you can't get them to fall in the J that way.

You don't need to trap them all to pick off all the gold. I recommend getting the left box first as it is the trickier of the two. You should just dig the two tiles on one side to uncover gold and then fall into the two gold pieces, but you'll need to pull the bad guy away a bit one way or the other to be sure. A ladder comes up the right side after you get all the chests. Drop down free gold pieces more or less. L, U, dig L. You can run around the bad guy, digging a hole below where the key was.

Go up the far left ladder, R, U, and drop R. Then it is a run right although you may have to dig a bit to ward off challengers. Eventually one will appear to the left even if the timing doesn't work out, and it should be easy to take the stairs to the green door. Use the key. Dig down and now you can drop. Do it quickly so you can dig on both sides.

Run right and scale the structure from that side. At the top run right and at the far right is a trap. It gets you where you want to go. L all the way, R to where you can dig right.

Do so and at the right edge dig left and dig the square on the far left. Fall left off the rope to get the gold chest--you have time as the bad guys will e bunched in the UR.

Then go up the stairs, right and up to the very top, drop left and dig above the final gold chest. The key here is not to get exasperated by the far left chest and to hit the right spots to dig in the central structure.

With the door in the UR and the traps on top you'll need to get on the lower rope, drop when the bad guys are close, and run U, R, U while they're stuck in the goo below. If you wait long enough the bad guys will lump in the DL. Then you can cut R all the way, hide again, and wait for the next place they congregate. Repeating the run-and- hide-a-while strategy you should be able to plot which gold you want to get and wipe out all the visible stuff quickly.

Now the annoying part is to get the bad guys to rescind their gold. Eventually the gold will reappear. H XX HeeH. HeeH XX H. There's no pause, so pick off a bomb on one side and hit up immediately to get invisible. Appear and disappear briefly to get a bomb and everyone should go to one side. I'm assuming the bad guys go to the left but you can mirror the instructions if they don't. Make a break to the right and at the edge, drop the bomb. Then go L, U, L onto the rope. Move right back after the explosion starts, then up the first stairs to the right.

They bad guys will all be trapped where they started, and the rest is much easier that way. Get the bombs and gold on the right and place the bomb in the goo. Follow the chain reaction at a safe distance. For some reason when you pass the cave and climb up the bad guys run to the left. Don't complain; take advantage of this to tend UR. At the top you can go left and make it to the top left after digging the only square you can to the left. Drop and let the bad guys follow you. Then you can circle around and drop on the rope and then down quickly.

Going hard left should get you the two gold in that area, although you may have to dig a bit to get rid of one bad guy. You'll have a couple of bombs left over, which are useful in case one guy is hiding some of the gold. It's easy to find one of the two doors at the top as you'll probably be on one edge or close to it with monsters still regenerating once you get everything.

Although you can always go to the left and climb down the stairs to shake bad guys off a bit. Climb all the way up. There's a skull at the top; DL of it, dig right three times for more gold. L, U, L drop, and now a detour. Leave a bomb and go L, U. Drop through the hole for a gold piece. Go back to where you dropped the bomb. L, U and dig L. Drop into what seems to be a hole below the rope.

There's a trap there you'll fall through. Dig right for another gold. Then open the door. Vanquished guardians appear down the shaft where they are harmless. The more challenging way do this second if you don't want it is to clear the upper center first.

R, U, L and drop. Get the skulls and get invisible. When the bad guy is at the bottom of the ladder reappear and enter the left cave. Do the same trick to go L, D, R for thee rest of this he'll go right a bit and then you should exit. Once you have the two gold in that area you can dig to get out. Now the guy below is best handled by digging, running to the other side, and repeating until you have everything. Dig on the far right to be safe. Drop right to the main area.

R, U, L and dig the far left square this time. Two treasures; stand over the cave and dig left. Drop and at the left edge dig rright. Standing on the bad guy dig each way and drop right. Now you can just wipe the bad guy to the left out if you want. Fortunately the bad guy goes right after he leaves the hole although I suppose purists could dig right and left, drop left and dig left to reassure themselves there's a way out.

Door in UL presents no problems but wouldn't it be a clever touch and less time consuming than some puzzles in the game if it were 2 to the right and you had to drag the bad guys right, dig, and then fall to that area on the left side the next time? Once they're both out of commission, go left of the long ladder and dig the two tiles to the left of the long ladder at the bottom three times.

Now you've got a path to the gold there and the red key. Then climb UR and dig twice to get the four gold heaps over there. Put the bad guys out of commission and use two bombs to get to the red door. Here you can drop a bad guy down the hole where the gold was to make things even easier.

Go left and dig to get one monk out of the way for a gold piece, then clear UL for more treasure. Walk over to the UR next. Use the fall in the UR of the UL structure to get around the baddies that follow. Dig down so that you drop through the two gold carts--there's a trap beneath them. Run right immediately and dig right and the bad guy will remain stuck in there.

Dig to work your way to the cave and disappear until the coast is clear. Go to the left of the long upper platform. Dig and bomb on the ladder below where some bad guys should be stuck. It may take a couple of tries to weed out bad guys and bombs one may require you to use a bombed tile as a hole to wrench a skull from a bad guy but once you do, drop left of the rope to get the chests a trap at the bottom again.

To get to the door in the DR you'll need to revisit the bad guy around there but you can probably sucker him all the way left and then drop through the trap door to his right. Dig left, drop, dig right and take a big fall. Dig left and wait for the bad guy; two gold in this sub-area. You may have to snooker him a couple of times. He may regenerate above the near ladder. At the top of this ladder, dig left, down, dig left for more gold.

Then dig to drop and get another gold. Wait around to bunch the bad guys on the left together and dig down to the bottom with the two caves. Leave them a bomb and they should regenerate far away from where you are. There may be some digging before you can get the red key, but after that it's just dig and dodge until only the UL is left. Climb to the top, dig left, down, dig left and run across for the final gold piece. If you must shake monsters off go to the bottom and just dig there.

Then the path UR should be clear. A bad guy may appear in the UR but you can bomb him without much ado. Climb back down, and once everyone's dropped down to your level, drop left and stay one above the bottom rung.

If you did it right the bad guys will get bunched together. Now only one bad guy should follow you around for the first part.

If this doesn't quite work you can probably dig and use bombs you've enough spares --but try to sucker bad guys into inaction as much as you can. Drop one bomb U2L of the encased gold. Then come back down. Drop a bomb on the skull and to its left. Climb up the ladder and go right at the platform. You can now drop back left. Should be a piece of cake to get the gold right of the ladder. Then go up and get the gold on the left before a dig allowing you to drop on the final one.

Drop right and climb back up. The last part presents a problem; the ladder to the door may release bad guys. My solution is to let them climb to the top and then drop left from your perch and head to the DL corner. Everyone will head towards the trap you fell through and eventually they'll go to the bottom.

Then it's easy to go back UR. Hopefully you won't have to pass more than two on the way left, and you can dig to get rid of them, or even hide out in one of the booths in the meantime. You need him to survive so you can get through this mess. In fact, let him climb up the ladder after you and dig the left end square at the top. Get both treasures and dig above the cave. Dig left when you've fallen through.

Run across and dig both sides at the ladder. Drop right and L, U, L, U and drig left after getting the gold chest. Get the one below and at the ladder dig left.

U, L, fall, L, fall, R, fall. Get the skull and go back to where you drop. Set the bomb and immediately go left and hide. Reappear, go right to get the key, and dig.

Now you might want to wait a bit so the four trapped guys go all the way right. And again only dig once to get past your final viable opponent. Make sure he doesn't go up the center ladder when you go up the right one. Dig above the center ladder after falling left from the top. Dig below the gold piece left of the ladder, dig below that, and fall in. Dig to drop on the rope. Go left and get all the gold there; from the rope, drop to get the left top gold and then at the right top gold, dig left and drop twice.

Dig left after you get the final chest. You've got everything, so drop through the hole to the platform where the four baddies are. Run left and use the key. You're on your way to the ice world. Note that if there were five guys in the pokey, the fifth would have blocked your descent. Strangely you don't really need the goo until later.

It's a bit less concrete in more ways than one weapon than the caves. But the game figures out what to get you to do with it as the fourth shift of the game goes on. You'll fall down and should pick up the bombs quickly; at the very least, go to the side so the other bad guys don't drop in. Then you can bomb the guy hanging around you and then bomb the very right side. That should bring two guys in; take the ladder just right of the cave when they're near and circle around to the right.

Go one step up the ladder so they turn around and get entombed. The rest shouldn't be too hard. Go to the top and dig down to get to the rope. Get the gold on the left side and move around to the right. Now go back up along the side although you'll need to drop through a trap first.

The goo isn't necessary or particularly useful here given my walkthrough, so don't worry about it too much. Apparently the solution they want is to go right for the goop and pour it, then follow my pattern, but why bother? My way is quick and simple enough.

This seems to be a bit of a broken level. In fact, it's so transparent that if only two guys have fallen in the pit you must go down, you can safely jump on them and off to the right. One of your best levels if you calculate by hourly rates.

I start off going L, D and taking out the stuff in the DL. Then I go right and dig holes for the bad guys and back up the ladder. The UR is next. Jump left from the top of the right ladder and dig down after you get the gold pieces in the immediate vicinity.

On the third-bottom platform dig a bunch so the bad guys get trapped before taking out the DR area.

Eventually you can move L to get the six gold trays to the left, but you may want to use the cave to get the bad guys to run the wrong way, then run at them and dig. That will buy time to get the final six.

The trek back up is tough but just let the bad guys come down and follow whichever way only one of them goes--there are three of them and two ways to go. Take the middle stairs up and go left to the door. R, get the goo, go down the stairs. Pour the goo left so it just misses the stairs, then set off the bomb where you picked it up.

Get more goo and then hide in the cave. The bad guys will run away. They'll wander around for a bit, but eventually they'll go to the top where they're completely useless for stopping you. I find they stop on top of the goo. From here, go down the stairs to the right until you're one above the basement. They'll run away--two will be completely useless, trapped in the cubby hole you had to bomb your way out of--and now you can take the short rope to the left to get all the gold above the chambers.

With monsters nearby you would have been trapped. Head left on the platform with two goo strips and use a bomb at the left edge. Run right and go back left on the explosion. Drop to get some gold, then drop to the bottom for another piece. L all the way, U all the way, R, U, and now a careful examination of textures should tell you how to get the buried gold chest. Dig the squares 2U and L2U of it and then the square at the far left in its chamber.

Climb back up to this area and go up the final ladder and this time use the bomb on the wall between you and the skull. Hustle back right and go down. It should bring the bad guys to their useless state at the top but you can always go right and climb down the first ladder when they come near to make them fall.

There should be enough time to bomb the wall left of the short rope. Drop in there and now get the next bomb and bomb the right wall. Stay back to watch the chain reaction. Two guys will bunch on your right, but big deal. Dig beneath where the gold was. Now you can inch your way right so everyone else tends DL and thus take out a huge chunk of your work.

Now go to the DR and the bad guys will follow again. L, U, L for two bombs and then U, L and drop right. If you get stuck between two sets of bad guys below, goop the set of three in advance and dig your way away from the two.

The rest is digging or bombing. Again you can get the bad guys to come to one of the long platforms and destroy them. With the door DL again you can sucker them into a heap and then outwit them. Off the right ledge, dump some goo to the right.

Climb down the ladder, go left for all the chests, right, all the way up the ladder, and left. Instructions are simple, but you don't have much time to spare, and timing going past the ladder is nasty.

Where you land, go one left, dig right, and dig two left. Dig as you climb down the stairs and then go right and dig so you drop in on the red key. Go left and you should be able to dig the monk there but if not there's a hole handy.

If you head quickly UL to the gold piles the bad guy will get stuck trying to climb into the hole, a great opportunity to clear the top of various gold articles. Eventually drop to the left and here you may need to use a bomb so you might as well get all three enemies by bunching them up stand 1 above the bottom and climbing down. Sadly you cannot run across the top of them and the best try to get out without a bomb is to run under one enemy before he drops.

The next toughest part is when you want to get the skull that is in the DL. Again you'll need to fake bad guys out; whenever possible climb up and down a ladder until you see them running to the right.

If all goes well you'll have an easy climb and just need to dig ahead of yourself if anyone comes at you. The upper right should be pretty free with a little digging, but be sure to note the trap to the left of the gold pile and right of the key. To get to the left I drop down to the bottom and enter the cave. Bad guys should lump together, then let them follow all the way right. A great place to use the goop is on the bottom right. This allows you time to pivot and get the gold in tough places, especially the DL one.

If you have any doubts just pick up another goop bucket and goop more of the bottom. You'll never need to fall down there anyway until you get that DL gold piece. You can shake off and even bury one guy--you may want to dig so that you can stand on the bad guy, dig left and drop for the gold he is still trapped that way. Then you can run right and after a long wade through the goo you'll make it to the promised land.

At first I thought you had to complete the UL in one fell swoop but in fact the rope in the UR drops over it. This is very useful. You can stock up on goo that way too. R, get goo, drop, get gold, R, drop, get gold you should JUST have time and now do the best you can with the rest. Leave some goo to the left before you head right from the bottom platform. Get the goo to the right and when you drop, move quickly right to R2D from the goo, pitch the goo you have, retreat and pitch the other goo right so that you now have a continuous row of the stuff.

Now the bad guys are really stuck. Reel them in until you have to jump left and down. Then quickly run around--remember only one square up gets the ones in the goo running the wrong way.

Get the key at the ladder top and drop right. It plays on Chrome Right zapper is PgUp, Left zapper is Home. But, I haven't found a down key which makes level 2 impossible. Chilltake PSZZ Mewen Insane19 The game worked just fine for me on Chrome Version Come On Really, the fuck is wrong with this? I even have a copy of this game but nope. Syberiyxx Newadii You can drop a comment for anything too! MyAbandonware More than old games to download for free!

Browse By A level editor is included with the game, allowing several levels to constitute a single group of levels, as well as the ability to switch between different tile sets. The editor can choose to set the level in night or day, as well as change the background music regardless of the tile set. One year after its release, Sierra released Lode Runner Online: The Mad Monks' Revenge , which fixed many of the bugs and added additional gameplay features.

The game included a video introduction by the game's creator Doug Smith explaining how Loderunner came about. A reviewer for Next Generation gave the PC version two out of five stars, saying that though the new graphics, soundtrack, and sound effects are all pleasing, the gameplay is not different enough from that of the original Lode Runner to interest players looking for something new. Next Generation reviewed the Macintosh version of the game, rating it four stars out of five, and stated that "This thing kicks butt.

Uploaded by Vintage Apple Mac on January 25, Internet Archive's 25th Anniversary Logo. Search icon An illustration of a magnifying glass. User icon An illustration of a person's head and chest. Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.

The gameplay is essentially similar to the original, but a number of new special items and devices were added. Teleporters provide an interesting twist, and exits which require a key to open can sometimes make the gameplay more challenging.

There are new devices to pick up and use such as snare traps, intoxicating sprays, jackhammers, bombs, and buckets filled with orange goo to slow enemies down. The game also features several varites of ground, or "turf". In addition to the standard turf which is susceptible to your blaster, there is stone which can only be penetrated with a jackhammer or a high explosive , goo which slows the passage of both the player and his enemies , and "trap door" floors that allow the player to pass right through.

A few traces of a story are present in the game. Your character is named Jake Peril, although on some levels you can play as his identical partner, Wes Reckless. Wes is available during two-player cooperative levels, and head-to-head hotseat play.

The robots of the original game are called "Mad Monks" in this version, and wear red robes. The game contains single-player levels broken up into various worlds, such as Ancient Times, Fungus Caverns, and Phosphorus Caves.



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